1import { animate } from "animejs";2// Particle Field3const scene = createScene({4 bloom: 1.4, grain: true,5 palette: ["#1a1a1a", "#e85d3a"],6});7animate(scene.hero, { y: [40, 0] });
GPU particle field that follows the pointer.
- Format
- ZIP
- Size
- 6.4 KB
- Year
- 2025
- License
- CC0 — free for personal & commercial use
#particles#webgl